Website powered by

Bridge - Stylized Environment Unity

Here is my personal project based on David Merritt's amazing artwork Cohen's Bridge. After practicing Ghibli inspired stylized 3D techniques in Unreal Engine, I decided to go with Unity this time. First I started this project for improving my procedural skills in Substance Designer, after sometime I also wanted to go further for challenging myself with Unity HDRP. Hope you enjoy it!

https://www.artstation.com/artwork/GoBnW

Procedural materials made with Substance Designer

Procedural materials made with Substance Designer

Trees & Foliages

Trees & Foliages